![]() This means Console and PC players would be able to game together. The game supports cross-play which is a big plus point. ![]() If you don’t like playing solo then you can also have a lot of fun by adding your friends. Ubisoft has already confirmed that the Battle Pass will only add cosmetics to the game and there are no pay-to-win mechanics added. The Battle Pass can be bought separately too and has a lot of good things to offer. You can have a lot of fun playing the game with all the modes added to the game. In the end, all I wanna say is that Roller Champions is a good free-to-play title. ![]() Something that was even more surprising was that the requirements listed 16GB of RAM as the minimum. The “minimum” requirements officially released by the Dev Team suggest at least an Intel i5-4460, with the NVIDIA GeForce GTX 960 4GB card. We were very surprised to see how well the game performed even on such low-end hardware. We tested the game on the ASUS Vivobook 14 with the Ryzen 3 3250U, Vega 3 Integrated Graphics, and 8GB of RAM. Other than that, there were no major issues we found in our testing. We also faced a few minor shutters during the tutorial area, but they all seem to have been fixed during the online matches. While the initial beta we got to try – did have a few issues with the game not even starting, all of that seems to now be fixed. PC PerformanceĪs of now, the PC Port seems to be optimized pretty well. Ubisoft has also confirmed that all items in Roller Champions are purely cosmetic and do not give any advantages or disadvantages to players. It has been confirmed that all of the gear included in the pass is exclusive to it and cannot be obtained in the item shop. The Roller Passes are for around 4 weeks each and there are 30 tiers and a total of 42 rewards. It allows players to gain different customization options for their characters. This game calls the battle pass a “Roller Pass” which provides players with additional content. Just like most of the other free-to-play games, Roller Champions also has a battle pass equivalent. Along with that one player could also be added as a spectator which would be very helpful in tournaments. If a team has a player and two missings, then there was also the option to add an AI which made the 3v3 experience even better. We got to try out the Custom Game mode in our testing and found it to be very well made. As of writing, there’s a time-limited mode that could be removed in the future. There’s even a Skatepark for players to practice and a Custom Game mode. The permanent modes include a 3v3 Quick Match, along with that, there are also the Ranked Matches. There are a total of 5 game modes, out of which some are permanent and a few are time-limited. Players can also get help by using boosts to be faster than their teammates. Until the lap gauge isn’t filled, the net to make the goal won’t open. This can be done by traveling the entire arena a few times. To even take a chance of making a goal, filling the lap gauge is required. Just like in a normal game of football, players need to pass the ball between all three of their teammates regularly. If you end up supporting each of your teammates then you have a higher chance of winning. While you can play completely solo 1v3, the game heavily focuses on teaming up and playing together. This game focuses more on 3v3 Player gameplay. A beta launched back in February of last year and lasted a month with the game said to launch in ‘Early 2021’ but we’d heard nothing since.Starting with the gameplay, it is very easy to play and also feels smooth to play. They then have to grab possession of a ball and take it through the goals to score. The teams are put on a track with goals along it worth a number of points. The idea sees two teams of three rollerbladers go head to head in an arena based competition. Roller Champions was first revealed all the way back in 2019. As a result, the game will now be releasing in late Spring. We believe it’s the right decision to properly honour your excitement (and our own!) for the game and the competitive scene you’ve started around our Beta”. It reads: “After evaluating every possible scenario, the team has concluded that they will need a bit more time to deliver the successful game you deserve. Instead, the news broke via Tom Henderson, who posted an image of the announcement posted to the game’s Discord server. That trend continues, as oddly the announcement doesn’t seem to have made it to the game’s usual social media platforms. It’s been rather quiet from the game since wrapping up its closed beta last year. Ubisoft has delayed the launch of upcoming free-to-play roller derby game Roller Champions.
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